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Warhammer 40000
Armies of the Imperium
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Genestealer Cults
Necrons
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Tau Empire
Tyranids
KILL TEAM
Age of Sigmar
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Grand Alliance Destruction
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Horus Heresy
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Folder: Warhammer 40000
Back
Armies of the Imperium
Space Marines
Armies of Chaos
Aeldari
Drhukari
Genestealer Cults
Necrons
Orks
Tau Empire
Tyranids
KILL TEAM
Folder: Age of Sigmar
Back
Grand Alliance Order
Grand Alliance Chaos
Grand Alliance Death
Grand Alliance Destruction
Warcry
Warhammer Underworlds
Horus Heresy
Scenery
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Shop Orks: Big Mek
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Big Mek.jpg
Big Mek 1.jpg Image 2 of 2
Big Mek 1.jpg
Big Mek.jpg
Big Mek 1.jpg

Orks: Big Mek

Sale Price:£25.20 Original Price:£31.50
Out of stock. Contact us for availability
  • A mighty engineer for your Ork army, deadly at any range

  • Tellyport da Boyz into battle, or unload staggering amounts of dakka

  • Load up with a choice of weapons for each of the two big 'arms' on the bionik rig

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  • A mighty engineer for your Ork army, deadly at any range

  • Tellyport da Boyz into battle, or unload staggering amounts of dakka

  • Load up with a choice of weapons for each of the two big 'arms' on the bionik rig

  • A mighty engineer for your Ork army, deadly at any range

  • Tellyport da Boyz into battle, or unload staggering amounts of dakka

  • Load up with a choice of weapons for each of the two big 'arms' on the bionik rig

Big Meks are the most ingenious inventors of Ork-kind, who build all sorts of powerful weapons and bizarre devices. They readily bring their favourite contraptions into battle to test them out, even donning self-made bionik exoskeletons to help them carry the biggest gadgets possible. So equipped, a Big Mek can unleash mechanical violence and blasts of energy, or wrenches open warp tunnels through which he and his followers pile into the fight..

This multipart plastic kit builds one Big Mek, an imposing Ork engineer absolutely covered with mechanical gubbins. This bionik brute is fitted with a teleporting shokk-boosta harness, and laden with kustom weaponry. The kit includes two weapon options for each 'arm' of the suit – the shooty side can take either a kustom mega-blasta or a traktor blasta, while the krumpin' side can wield a power klaw or a drilla. You'll also find two distinct head options, meaning you can build different Big Meks to tend to your teknologikal needs.

This kit contains 32 plastic components, and a Citadel 50mm Round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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